DOCS / GAMES / PUBG

PUBG coverage. Coming soon.

PUBG is seeded in the catalogue at /v1/games/pubg with status: coming_soon. Fixtures, results and brackets flip on when the game goes live — PGS, PCS regional splits, PNC nations, PEL / PJC / PCL national leagues and the Esports World Cup stop all land under the same game=pubg filter.

Coming-soon games still return a real catalogue row at /v1/games/pubg; the status field is the source of truth for what is live. Fixture and match endpoints return 200 + an empty data array with a meta.note until the cutover.
PUBG Mobile is a separate game. The /v1/games/pubg slug covers the PC and console competitive circuit (PGS, PCS, PNC, PEL, PJC, PCL); PUBG Mobile is not included.
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Battle-royale match shape

PUBG uses the same shape as Apex Legends with a 16-squad lobby size:

matches.format            = "br_squad_16"
matches.score             = null           // no two-sided final score
matches.forfeit           = false
match_participants.score  = 1..16          // per-squad placement

Branch on matches.format in your consumer if you mix BR games with head-to-head games. The br_squad_ prefix lets you treat Apex and PUBG together; the numeric suffix tells you the lobby size.

What will land

GET /v1/tournaments?game=pubg

Active PUBG tournaments

PGS (Krafton flagship), PCS regional splits (Americas / Asia / Asia_Pacific / Europe / MENA), PNC nations cup, PEL (EU), PJC (Japan), PCL (China), Esports World Cup PUBG stop, PGI / PUBG Global Invitational invitationals.

GET /v1/matches?game=pubg

Matches by game (lobbies)

16-squad lobbies with per-squad placement. Cursor pagination, never offset. Up to 200 per page.

GET /v1/matches/:id

One lobby

Canonical record — squads, placement, broadcast, scheduled time, map (Erangel / Miramar / Sanhok / Vikendi / Taego / Deston when published).

GET /v1/teams/:slug

Team / squad page

Roster, recent placements, head-to-head, regional league affiliation.

Capability flags

PUBG will launch with fixtures, results and brackets. match_stats (per-lobby damage, kills and survival time) is coming soon. Asking for a capability that isn’t live yet returns 200 with meta.note rather than 402, so the omission is visible without becoming a billing error.

Catalogue

The PUBG catalogue indexes the in-game objects referenced in fixtures and match prose:

Watch this space

/v1/games is the canonical view — read it once at startup (or poll it) to discover when PUBG flips to live.

Attribution

PUBG reference data is sourced from Liquipedia contributors. Every response will include a meta.sources array with article URLs and licence — same hard rule as the live games, set out in our Attribution Policy.